We are looking for a Game Art Intern to join our team for a two-month internship!
For the next two months, you will be immersed in our team, gaining a front-row seat to real mobile game development. You will work alongside our senior artists, assisting with daily production to see exactly how a game asset evolves, from a rough sketch in Photoshop to a polished piece in the game.
What you’ll learn:
- Mastering the Tools: guided by our team, you will learn to produce high-quality assets in Adobe Photoshop, ranging from intricate UI icons to immersive backgrounds.
- Rapid Iteration: you will learn that feedback is a tool for growth. We will teach you how to iterate on your work, turning early concepts into polished, game-ready art.
- Visual Problem Solving: you will observe our creative process from the inside, learning how we answer the question: "How does the art elevate the overall player experience?"
Who you are:
- Final-year student or recent graduate in Art/Design.
- Skilled in Adobe Photoshop and have a strong sense of color and layout.
- You love casual mobile games and understand the role of art in gameplay.
- You treat feedback as a tool to improve your craft, not as criticism.
- You are excited by a fast-paced environment where every day brings a new learning opportunity.
Internship details:
- Location: Onsite in Belgrade, Serbia.
- Duration: 8 Weeks (Full Time).
- The Schedule: 4-Day Work Week (Monday - Thursday)
At Two Desperados, we bring casual mobile hits like Nono Crossing, Viola’s Quest and Woka Woka to life through an agile, testing-driven culture that allows us to pivot fast and innovate constantly. We are dedicated to redefining the puzzle genre, ensuring every game we ship is a polished experience loved by players around the globe.